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Control an LED with Just Your Hand

 A Beginner-Friendly STEAM Project Using Raspberry Pi, Computer Vision & Python Imagine This for a Moment… You walk into a room. Instead of searching for a switch, you simply raise your finger — and the light turns on. Lower your finger — the light turns off. No buttons. No physical contact. Just vision, code, and a bit of electronics . This is not science fiction. This is exactly what your students will build in this project. Welcome to a hands-on STEAM activity where computer vision meets electronics , designed especially for beginners who are learning Raspberry Pi , Python , and real-world problem solving . In real life, gesture control is already everywhere: Automatic doors Touch-free switches Smart TVs Motion-controlled games Assistive technology for people with limited mobility This project introduces you to how those systems actually work , not through theory slides — but by building one themselves . By the end of this activity, students will: ...
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Bernoulli’s Mist Sprayer

  No doubt students learn more when they are mentally and physically engaged in the learning process, regardless of the subject they are studying, and when it comes to STEM education , hands-on experiential learning is an indispensable part of the learning process. In this hands-on activity, we will make a water sprayer using two straws, and experience Bernoulli’s Theorem . Category:  Physics Sub Topic:   Fluid Pressure Time Required : 20-30 min Difficulty:  Easy Things We Need 2 Straws (4 inches each) Insulation Tape Eraser Scissors A glass of water Assembly Pic 1:   Cut two insulation tape pieces and attach them to either end of both the straws. Pic 2:   While attaching the tape, make sure to leave some space from the end(4-5mm approx). Pic 3 : Tape the 1st straw(I used Green straw as 1st) to the eraser so that the straw is exactly aligned with the edge of the eraser. Pic 4:   Next, tape the second straw(I used Orange straw as 2nd) to the edge of th...

Space Invader With MakeCode

  Microsoft MakeCode is a framework for creating interactive and engaging programming experiences for those new to the world of programming. The platform provides the foundation for a tailored coding experience to create and run user programs on actual hardware or in a simulated target. MakeCode uses the blocks programming model to let the user learn coding concepts in a more tangible fashion. The blocks map directly to actual lines of code in a programming language. So, once a user has a sense of confidence and familiarity with how the blocks work, they can transition to coding more complex programs in the programming language itself. In this Instructable,  we'll develop  a simplified version of the classic ' Space Invaders ' game using Microsoft MakeCode. As opposed to the real game of Space Invaders game, our Invader(enemy) will be firing and moving horizontally across the top of the screen. The player will control a laser cannon by moving it horizontally across the ...